The Games and Simulation section of this book covers the topics of game user experience, game narrative, playability heuristics, human computer interaction, and various computer simulations. The Computer Graphics section deals with 3D modeling, procedural content generation, visualization, and interaction techniques. Contemporary Topics in Computer Graphics and Games: Selected Papers from the Eurasia Graphics Conference Series is a collective volume published by Peter Lang GmbH, Internationaler Verlag der Wissenschaften in 2019. Addressed to researchers, scholars, students and professionals in computer graphics and games, it offers a rigorous academic perspective on the topics discussed and contributes to current debates in the discipline.
Autor: AA.VV.
Editorial: Peter Lang - 35
Fecha de publicación: 2019-12-05
Edición: 1
Idioma: EN
ISBN-13: 9783631802120
Páginas: 414
| Cantidad | Precio (unidad) |
|---|---|
| precio unitario | Q 627.76 |